But the nails in the coffin, shit, most of the coffin itself was that Capcom did a shitty job handling it and players didn't have patience enough to let Capcom get away with it. DLC that was on disc, gems, and console exclusive characters disenfranchised many players which further affected the game's capacity to grow a player base. The game had a lot of weird things, OP jab pressure, the Jin spinning glitch, Rolento shenanigans, Mega man flying, Rolando's game breaking knife glitch - this game needed a lot of patches and that really stunted its growth, and that's before talking about things like all the time-outs or other various complaints related to the games I gerent design. I expect its shelf life wouldn't have been much longer for that reason alone, there's no way that game could have maintained competitive balance with so many characters and mechanics. It's clear the game had a very rushed development cycle and for as many characters it had that were basically designed from scratch (worse, they were adapted from Tekken - not a simple task) I'm more surprised the game wasn't more immediately unbalanced. The game was just kinda sloppy in design. If your character is lucky enough that their HP/HK buttons are actually viable in juggle combos then you'll do fine. The SF4 combo engine and SFxT juggle mechanics are at odds with each other. Compare: Guile charge fireball vs Ryu charge fireball. Charge characters pretty much got the shaft with this. Also LOL Akuma & Autocombos screwing up his Super Art.Ĭharged specials hugely benefit some characters over others. Paid gems being straight up better than OTHER paid gems.Īutocombos and pandora were poorly executed and will not see the light of day outside of combo videos.Paid gems straight up better than other gems.Version 2013, by most feedback, is probably actually a really good game. TxSF is vaporware until after I've gone 0-2 in the first tournament I attend for the game. Want to discuss Capcom in general? Check out r/capcom./r/fighters - A catchall subreddit for when one game isn't enoughĪ Newbie friendly fighting game community.Ī SF6 hangout for character specific combos & tech./r/sf6avatars - Where you can go for the most heinous or beautiful of creations. /r/modfighters - a repository for street fighter modifications.TopTier - Find a fighting game event near you.Two minute tutorials - Absolute beginner help.Got results from your local tournament? Report them hereĪnd compare with players from around the world! Resources Welcome to r/StreetFighter, a subreddit dedicated to build the fighting game community, harbor a healthy competitive nature, and be welcoming to players and fans alike.
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